This project is part of my coursework at ISART Digital, where I was tasked with designing and creating a 3-5 minute walkthrough of a custom map for a stealth game inspired by the Assassin's Creed series.

Every 3D object and the entire level design were crafted by me. The water in the map uses a shader from the Unity Asset Store.

While there is no gameplay in this project, the walkthrough demonstrates what could serve as a fully realized map in an Assassin's Creed-style game. 


I created this page to showcase this project as part of my portfolio.


EDIT : The lighting bug is because of the HTML version.

StatusReleased
PlatformsHTML5
AuthorAzanoz
Made withUnity